‘Wolfenstein’ Studio ‘Actively Working’ to Avoid Crunch

MachineGames, developer behind “Wolfenstein,” is working at eliminating crunch from its studio, John Jennings of production and tech wrote in an AMA Reddit thread on Saturday, as spotted by GameSpot. Crunch is a practice that’s unfort…

MachineGames, developer behind “Wolfenstein,” is working at eliminating crunch from its studio, John Jennings of production and tech wrote in an AMA Reddit thread on Saturday, as spotted by GameSpot. Crunch is a practice that’s unfortunately not uncommon in the games industry, in which developers work mandatory overtime to deliver a game or an update […]